Cutscene? As in a bit of narrative? As in plot/story? I loaded up the first level, watched a brief cutscene, and. The visual improvement let me know that things were going to be alright, and that this franchise was in the right hands. Here I had stumbled upon a game apparently birthed by George A. Grainy cinematography joined the foray, hearkening back to the "Zombie '80s." Call me a sucker for retro stylization, but this game was off to a good start by speaking my gruesome language. Out of all the overhauls, the game's new art style caught my attention first, displaying a black and white color scheme reminiscent of Night of the Living Dead. The last thing I expected from a title that prided itself on copious amounts of mindless violence combined with simple mechanics was a majorly upgraded sequel. The sight and smell, rotten to most, would be a fond “welcome back” from an old friend.Īs it turned out, my anticipation for sameness had set me up for shock. I could imagine the rich putrescence that would fill the air in the wake of their slaughter, mingling with the powerful scent of gun smoke. I was open to the prospect of expansion, but I mainly signed up for littering stage after stage with piles of splattered zombies.
Bearing in mind that its predecessor was a simple, no-frills shooter with plenty of bite, I expected more of the same from this sequel.
My expectations were low going into Zombie Shooter 2. "Even as a cheap thrill, Zombie Shooter 2 fails to impress, as its unwarranted frustration factor will leave you looking for a more intense and less irksome experience."